A turn-based puzzle on a 3×3 board

Read a tiny dungeon, make one clever move, and escape with the treasure.

Every room fits on nine tiles. You act, then every foe acts, and they show what they will do next. Step, strike, shove or wait, and find the line that gets you out. Undo is unlimited, so try anything.

Coming soon to Google Play and the App Store.

Rowan, a young hero with a blue cloak and a sword, stepping down torch-lit stone stairs towards a dungeon doorway
Rowan, the Keeper, at the dungeon gate.
56 handcrafted rooms7 chapters3 heroesUnlimited undo

How it plays

Nine tiles.
One clever move.

Each room is a small, exact puzzle: read the board, plan a few beats ahead and walk out with the treasure.

  1. Read the room

    The exit, the keys, the foes and the traps all fit on one 3×3 board.

  2. One beat at a time

    You act once, then every foe acts once.

  3. Foes show their moves

    Striped tiles get hit next beat. Arrows show where enemies will go.

  4. Strike and shove

    Hit a foe beside you, or push a foe or crate one tile away. A pushed foe loses its planned action.

  5. Mind the pits

    Anything pushed into a pit is gone for good, foes included.

  6. Sometimes, wait

    Tap your hero to wait a beat. Staying put can win.

  7. Undo anything

    Undo any beat, as often as you like. Experiment freely.

  8. Three stars

    Escape, take the keepsake, and stay unharmed.

  9. Gold medals

    Finish within the Gold step count. A clever use of your hero’s skill can beat it.

Three heroes

Same room.
Different answer.

Every hero can step, strike, shove and wait. Each also has one skill to use once per room, and it changes how a room can be solved.

Seven chapters · 56 rooms

Deeper, darker,
trickier.

Eight handcrafted rooms in every chapter. Later chapters bring new foes, traps and objects to the rules you already know.

  1. IThe Catacombs FreeMind the old bones.
  2. IIThe ForgeHotter battles. Sharper minds.
  3. IIIThe KeepMany threats, many paths.
  4. IVThe Moon VaultEvery rule, together.
  5. VThe Sunken CisternSoft floors. Softer foes.
  6. VIThe Deep MinesLight the fuse. Mind the tusks.
  7. VIIThe Gilded SanctumWards, gates and fire.
  8. ✦Delve modeNine rooms. One life. Take relics. Your health carries from room to room. Unlocks when you own the full dungeon and have cleared Chapter I.

One price, the whole dungeon

Try it free. Buy it once.

Chapter I is free. One purchase unlocks the full dungeon: all seven chapters, Pip, Brin and Delve mode. Optional outfit packs are cosmetic only. No ads, no energy, no loot boxes.

Coming soon to Google Play and the App Store.

The small print

Everything else,
in one place.

How we handle your information, the terms of play, help when you need it, and the credits for everything we built on.